Blender addon that allows you to import and manage DAZ HD morph files. It allows you to generate rigged HD meshes, HD shape keys, normal and vector displacement textures from DAZ HD morph files. Also, you can generate vector displacement textures from arbitrary Blender meshes.
The files for the latest version include documentation on how to use it, with several examples.
Right now it only supports Windows x64. Depending on level of support, since my current hardware does not allow it, future plans include:
- Faster maintenance.
- Linux port.
- Implementation of the most requested features by users (provided they can be implemented).
Ability to generate .dhdm files from Blender meshes, including the ability to generate new morphs from existing ones, within Blender (by sculpting for example). I have already made a working first version of this conversion, but I haven't had the time and hardware to implement it as an addon and properly test it.Done. Addon is called daz_dhdm_gen.
Try it and contribute what you can afford